The UI (User Interface) in a game comprises all the buttons, menu items, and other icons that lead you to the different game features. The graphic artists at upjers also invest a lot of time and effort in this, because after all, you should be able to find your way around in Dinosaur Park: Primeval Zoo. But what do our graphic artists look for when they create the UI? We asked Patti and Linda, who played a leading role in creating the dino UI. Here are their tips:
You See Is What You Get – that means: A good UI essentially
requires an easy-to-understand gameplay.
The biggest challenge is to find a balance between good gameplay and
beautiful design. The beautiful way is not
always the easy to understand way.
Therefore, more is sometimes less, so that the players can easily
recognize the functions.
Park: Primeval Zoo in particular is a large game with many features.
Our task as UI designers was to make these game features as
understandable and clear as possible.
easily recognizable icons is also part of a good UI. In the store,
for example, the various subcategories should be easily
distinguishable from one another at first glance.
same time, the game flow should be fluid and important information
should be immediately apparent to the players. Therefore, these are
often highlighted with bright colors. We have also implemented this
in Dinosaur Park: Primeval Zoo.
game UI should always be unique. Players
should immediately be
able to recognize which game they are playing, even without seeing
the logo. The design of Dinosaur Park: Primeval Zoo is based on
prehistoric times and landscape:
lots of stones,
plants and wood. The theme is also represented
in small details, such as the currencies. The coins have a claw print
and the premium currency is a crystallized ammonite.
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